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no-throw-literal

Disallows throwing literals as exceptions.

It is considered good practice to only throw the Error object itself or an object using the Error object as base objects for user-defined exceptions. The fundamental benefit of Error objects is that they automatically keep track of where they were built and originated.

This rule restricts what can be thrown as an exception. When it was first created, it only prevented literals from being thrown (hence the name), but it has now been expanded to only allow expressions which have a possibility of being an Error object. With the allowThrowingAny and allowThrowingUnknown, it can be configured to only allow throwing values which are guaranteed to be an instance of Error.

Attributes

  • Included in configs
    • ✅ Recommended
    • 🔒 Strict
  • Fixable
    • 🔧 Automated Fixer
    • 🛠 Suggestion Fixer
  • 💭 Requires type information

Rule Details

This rule is aimed at maintaining consistency when throwing exception by disallowing to throw literals and other expressions which cannot possibly be an Error object.

Examples of code for this rule:

/*eslint @typescript-eslint/no-throw-literal: "error"*/

throw 'error';

throw 0;

throw undefined;

throw null;

const err = new Error();
throw 'an ' + err;

const err = new Error();
throw `${err}`;

const err = '';
throw err;

function err() {
return '';
}
throw err();

const foo = {
bar: '',
};
throw foo.bar;

How to Use

{
// note you must disable the base rule as it can report incorrect errors
"no-throw-literal": "off",
"@typescript-eslint/no-throw-literal": ["error"]
}

Options

{
"@typescript-eslint/no-throw-literal": [
"error",
{
"allowThrowingAny": true, // Default is to allow throwing values of type any
"allowThrowingUnknown": true // Default is to allow throwing values of type unknown
}
]
}

Taken with ❤️ from ESLint core